Hellion - Blog
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Devblog #21 -Tutorial

What’s up survivors! Today we are going to talk about the tutorial”, another new feature you can look forward to in 0.2. Hellion earned a reputation of being very difficult, especially for new players that have never had experience with orbital mechanics and Newtonian physics. We aim to slightly adjust the learning curve and make it a bit easier for new players to get into the game. Keep in mind our goal is not to make the game less challenging, just more user friendly.

Posted by Zero Gravity team

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Devblog #20 - Loot Distribution

Welcome back everyone! It’s been a while since our last post and the last 10 days have been very busy preparing and testing the features coming in our next update. That’s right, the next patch to land will be the 0.2 content update and you can expect it sometime mid June! So today to keep the ball rolling, we are going to explain another feature that was only hinted at so far: Spawning mechanics and loot distribution rework!

Posted by Zero Gravity team

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Community Spotlight #2

Greetings colonists! Welcome to the second installment of Hellion’s Community Spotlight where we showcase fun, helpful, weird and amazing contributions from players around the world!

Posted by Zero Gravity team

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Devblog #19 - Automated sentry

We’ve had a lot of announcements this week, but there is still one more piece of info that we want to share with you. As it is customary, we’ve saved the best for last, another new feature coming in the 0.2 content update. Automated Sentries.

Posted by Zero Gravity team

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Hellion Testing Squad

We are looking for dedicated players to help us test the new content. If that last sentence caught your attention read on!

Posted by Zero Gravity team

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