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System Maintenance in Hellion

Today we had a slight problem in our office. It’s -10 °C outside and our heating system decided to take a permanent break. Since we were none too happy about the prospect of testing modern cryogenic theories first hand, we promptly called maintenance. The defective part was replaced and the heating unit is once again running at full efficiency. Which brings us to today’s topic. What happens when a system breaks down and all the maintenance techs are still frozen inside their cryo-chambers?

Posted by Zero Gravity team

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Devblog #9 - Sound, Pressure, Inventory and Modules

Holiday season is upon us and January is just around the corner. Today we want to cover sound propagation, environmental controls, inventory tweaks and various station modules and upgrades. So put on your pressurized suits, turn off gravity and enjoy!

Posted by Zero Gravity team

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Module Salvaging and Propulsion

Here’s another quick update on the progress of Hellion. This time we want to share with you the mechanics behind module salvaging and different types of propulsion.

Posted by Zero Gravity team

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Hellion at Belgrade Games.CON

Looks like we just can’t get a break these days :D Last weekend was once again very interesting as Zero Gravity attended Belgrade Games.CON event. Backed up by several bugfixes and gameplay improvements (courtesy of InfoGamer feedback), Hellion’s latest gameplay was once again presented to an excited audience.

Posted by Zero Gravity team

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