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Devblog #45 - Roadmap, Mining and Other Stuff

We’ve moved to the Second (Final) Phase of Hellion development in which we want to tie the entire gameplay experience into a meaningful whole. Many of you used to complain about our frequent additions of new content with each update which caused instability and introduced new bugs and issues. Now, we can finally agree with you. There is enough stuff in Hellion right now we just need to set them up properly in order to achieve what we always wanted Hellion to be.

Posted by Zero Gravity team

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Patch 0.3 Notes - Rude Awakening Update

Rude Awakening Update will be deployed on Thursday, November 29th. Servers will be down from 5PM UTC/9AM PST until 6PM UTC/10 AM PST. Servers will be wiped to ensure proper patch deployment.

Posted by Zero Gravity team

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Devblog #41 - Planets and Moons

With the new update, we have decided that it was about time to give all those celestial bodies a fresh new and somewhat exotic look. Whether you are an explorer or a scavenger, think about taking that vacuum proof camera with you making a few nice screenshots while visiting distant locations . Here’s a short overview covering some of the “other gas giants” and their moons.

Posted by Zero Gravity team

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Devblog #39 - Story Mechanics

While our programmers are working on a multitude of bugfixes, optimization and even some new features we are not yet ready to reveal, our creative team puts its back into fleshing out and implementing the story of Hellion. So today we are going to talk about the way narrative will be handled in the upcoming update, scheduled to leave warp in November.

Posted by Zero Gravity team

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Devblog #38 The Story of Hellion

Up until now Hellion was but a blank canvas on which stories of many players were painted. We’ve enjoyed reading them on forums and we knew that if this sketch of a world enthralled so many players that we were probably on the right track. But we never forgot what we had promised when we announced the game. A story, a deep narrative permeating all the places you can explore and a history behind every doomed outpost and every derelict you’ve come across.

Posted by Zero Gravity team

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Devblog #37 - Optimization

Every time we publish a devblog players reach out to us asking about the roadmap updates, while others criticize us for adding new features without care for optimization or existing content. So, this time we’ll try to explain the logic behind Hellion’s development process.

Posted by Zero Gravity team

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